September 18, 2013by Matt Attaway, Open Source Community Manager (@p4mataway)
Image: thatkaringirl w/Flickr
Over the past few years you might have noticed that we here at Perforce have been building more and more applications on top of the Perforce server; first Chronicle, then Commons, and now Swarm. However our customers have been doing this for over a decade; it turns out that a fast versioning engine that can handle millions of gianormous files is pretty handy to have at the heart of a development pipeline. Heck, some users have embedded Perforce straight into their game engine!
September 17, 2013by Doug Olson, Senior Director of Technical Support
The Perforce Support organization is dedicated to quickly solving time-sensitive issues and giving our customers the tools they need to stay productive with our software. With those goals in mind, we’re very pleased to announce the availability of our new Customer Portal.
Our Customer Portal is a self-service resource that makes it easy to...Posted In:
September 16, 2013by Allan Yu, User Experience Designer
As a Perforce user, you have a voice that can shape the future of our products. And we are listening closely. Collecting feedback from our customers to understand their wants and needs is always an important step when defining product roadmaps and prioritizing upcoming features.
September 16, 2013by Matt Attaway, Open Source Community Manager (@p4mataway)
A couple weeks ago I wrote about the version control history visualizer code_swarm. code_swarm provides an interesting view of how files connect developers to each other, but it doesn't give any insight into the relationship of the files themselves. To get a sense of how the tree structure evolved over time we can use the popular visualizer Gource.Posted In:
September 13, 2013by Matt Attaway, Open Source Community Manager (@p4mataway)
Image: albaqir w/Flickr
As a person who loves to tinker and build small, useful tools Swarm is a veritable playground for me. In particular I find the Swarm activity stream is a great place to unify events in my development pipeline in a central place. We've seen how to have external systems create events in the Swarm activity feed, but what if you find yourself needing to create events inside of a Swarm module? Today we'll cover that case.Posted In:
September 12, 2013
by Stephanie Turner, software engineer at Perforce Software.
On September 10th, I presented a live DevTalk webinar for developers on using Task Streams for better, faster software development. Check out the recording here.
Here's my big admission for the day...
Before moving into my recent role as an Open Source Community Developer, I was a UI developer at Perforce for 10 years, working on P4V and Streams.
It's pretty well known around the “Perfortress”, that I'm a big fan of Streams and that I love me some dev streams.Posted In: