January 25, 2017
December 08, 2016
Janet Dryer, Chief Executive Officer
Perforce Acquires Seapine Software
With 2016 winding to a close, Perforce is busy wrapping up a great year. Our goal over the last 365 days has been to offer an increasingly superior enterprise solution, one that enables large-scale technology and development projects for our customers.
December 02, 2015
Matt Attaway, VP of Community Support (@p4mataway)
November 12, 2015
Steph Turner, Software Engineer at Perforce Software (@p4vsteph)
Robert Brackenridge and Finn Staber, leaders in the Austin GameDev community, have a vision: to make Austin the mecca of the $100B gaming industry. After hearing about the Unity event we hosted at PopCap Games in Seattle last spring, they reached out to us to see if we were interested in working with them.
October 07, 2015
Trisha Gee, Developer Advocate at JetBrains
When we at JetBrains started developing TeamCity—a Continuous Integration (CI) server—about eight years ago, other projects of ours such as IntelliJ IDEA had recently been moved to Perforce. So naturally, the TeamCity project used Perforce right from the start.
September 30, 2015
by Steph Turner, Software Engineer at Perforce Software (@p4vsteph)
This conference had great energy. It looks like there's been an explosive growth in the use of the Unity engine within the gaming industry and beyond. There's some pretty cool use of virtual and augmented reality appearing in leading-edge technologies, in industries like architecture, education, medicine, and corporate training.Posted In: