com.perforce.p4java
Class CharsetDefs

java.lang.Object
  extended by com.perforce.p4java.CharsetDefs

public class CharsetDefs
extends Object

Provides a centralized place to define or specify the various default and working charsets used in the P4Java implementation. Do not change the values here unless you're absolutely certain you know what you're doing, as the definitions here are used deep in the implementation layers to decode RPC packet headers, etc., as well as more normal file contents and command encodings.


Field Summary
static Charset DEFAULT
          The default charset used for command and rpc header / key encodings when nothing else has been specified.
static String DEFAULT_NAME
          The canonical name of the default charset.
static Charset LOCAL
          The current "local" JVM charset, as taken from the JVM itself.
static String LOCAL_NAME
          The canonical name of the local JVM charset.
static Charset UTF16
          UTF-16 charset.
static String UTF16_NAME
          Canonical name of the UTF-16 charset we use.
static Charset UTF8
          UTF-8 charset.
static String UTF8_NAME
          Canonical name of the UTF-8 charset we use.
 
Constructor Summary
CharsetDefs()
           
 
Method Summary
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Field Detail

DEFAULT

public static Charset DEFAULT
The default charset used for command and rpc header / key encodings when nothing else has been specified.

This charset must have US ASCI as a proper subset, but other than that, it's not always clear what's the best default charset. Contenders include ISO-8859-1, ISO-8859-15, windows-1252 (aka winansi); with minor issues, they'll all work, but those minor issues include things like euro sign misplacement, odd ligature screwups, etc. In the absence of anything better (or anything defined through the properties system), we currently use the JVM's default charset, since it's at least available, but this is certainly subject to further research and / or rethinking.

Note that despite being tagged a constant, it's actually set dynamically in the static constructor below.


DEFAULT_NAME

public static String DEFAULT_NAME
The canonical name of the default charset. Actually set in the static class constructor.


UTF8

public static final Charset UTF8
UTF-8 charset. Used for Unicode encodings between the Perforce server and client. Do not change this...


UTF8_NAME

public static final String UTF8_NAME
Canonical name of the UTF-8 charset we use.


UTF16

public static final Charset UTF16
UTF-16 charset.


UTF16_NAME

public static final String UTF16_NAME
Canonical name of the UTF-16 charset we use.


LOCAL

public static final Charset LOCAL
The current "local" JVM charset, as taken from the JVM itself. This is the charset that will be used by the JVM to encode and decode strings if no other encoding is supplied.


LOCAL_NAME

public static final String LOCAL_NAME
The canonical name of the local JVM charset.

Constructor Detail

CharsetDefs

public CharsetDefs()


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