ClientApi::Dropped()

Check if connection is no longer usable.

Virtual?

No

 

Class

ClientApi

 

Arguments

None

 

Returns

int

nonzero if the connection has dropped

Notes

Dropped() is usually called after Run(); it then checks whether the command completed successfully. If the Init() is only followed by one Run(), as in p4api.cc, calling Final() and then checking the Error is sufficient to see whether the connection was dropped. However, if you plan to make many calls to Run() after one call to Init(), Dropped() provides a way to check that the commands are completing without actually cleaning up the connection with Final().

Example

The Dropped() method is useful if you want to reuse a client connection multiple times, and need to make sure that the connection is still alive.

For example, an application for stress-testing a Helix Server might run "p4 have" 10,000 times or until the connection dies:

ClientApi client;
MyClientUser ui;  //this ClientUser subclass doesn't output anything.
Error e;

client.Init( &e );
int count = 0;
while ( !( client.Dropped() ) && count < 10000 )
{
    count++;
    client.Run( "have", &ui );
}
printf( "Checked have list %d times.\n", count );
client.Final( &e ); // Clean up connection.

If the Dropped() result is true, the while loop ends. The actual error message remains inaccessible until after the call to client.Final() to close the connection and store the error.