ClientUser::Edit( FileSys *, Error * )

Bring up the given file in a text editor. Called by all p4 commands that edit specifications.

Virtual?

Yes

 

Class

ClientUser

 

Arguments

FileSys *f1

the file to be edited

 

Error *e

an Error object

Returns

void

 

Notes

The FileSys * argument to Edit() refers to a client temp file that contains the specification that is to be given to the server. Edit() does not send the file to the server; its only job is to modify the file. In the default implementation, Edit() does not return until the editor has returned.

There is also a three-argument version of Edit(), for which the default two-argument version is simply a wrapper. The three-argument version takes an Enviro object as an additional argument, and the two-argument version simply passes the member variable enviro as this argument. Only the two-argument version is virtual.

Example

The p4 client command is one of several Helix Server commands that use ClientUser::Edit() to allow the user to modify a specification. When the command is executed, the server sends the client specification to the client machine, where it is held in a temp file. Edit() is then called with that file as an argument, and an editor is spawned. When the editor closes, Edit() returns, and the temp file is sent to the server.

To allow modification of a specification by other means, such as a customized dialog or an automated process, create a subclass of ClientUser that overrides the Edit() method and use this subclass in place of ClientUser.

Suppose that you have already written a function that takes a FileSys as input, opens a custom dialog, and returns when the file has been modified. Replace the body of Edit() in your subclass with a call to your function, as follows:

void MyClientUser::Edit( FileSys *f1, Error *e )
{
    MyDialog( f1 );
}