ClientUser::Finished()

Called after client commands finish.

Virtual?

Yes

 

Class

ClientUser

 

Arguments

None

 

Returns

void

 

Notes

This function is called by the server at the end of every Helix Server command, but in its default implementation, it has no effect. The default implementation of this function is empty - it takes nothing, does nothing, and returns nothing.

Example

To trigger an event after the completion of a command, create a subclass of ClientUser and provide a new implementation of Finished() that calls that event.

For example, if you want your application to beep after each command, put the command into Finished(), as follows.

void MyClientUser::Finished()
{
    printf( "Finished!\n%c", 7 );
}