Category: Features & Releases
October 06, 2015by Chris Hoover, Global Vice President of Products and Marketing
For the last several weeks we’ve written about the limitations of using Git in larger enterprises, among distributed teams, and within modern release practices. Today we’re excited to say that we’ve done something about it.
September 23, 2015
Norman Morse, Technical Support Engineer
P4Connect is a Unity3d editor extension which integrates the Perforce Helix Versioning Engine (P4D) with the Unity game development environment.
August 12, 2015
Sven Erik Knop (@p4sven)
You might have seen my previous post on how to initialize your personal server. I promised to continue the series with a post on the nuts and bolts of cloning, and here it is.
July 24, 2015
by Tulin Green, Marketing Manager at Perforce
A recent study found that nine out of ten internet users are unwilling to visit a website that’s not in their native language. This statistic might not be surprising, but when you consider that there are somewhere between 6,000 and 7,000 languages spoken in the world, it raises the stakes when deciding where to begin the daunting task of localizing a website.
July 20, 2015
Anna Chiang, Technical Product Marketing Manager
Today, Microsoft announced the public availability of the final release of Visual Studio 2015. Perforce supports Visual Studio 2015 with the P4VS Helix Plug-in (2015.1 release), available on our downloads page as well as in Microsoft’s Visual Studio Gallery. Developers can also install and update P4VS within Visual Studio 2015 by going to Tools > Extensions and Updates, click on "Online”, select the Visual Studio Gallery option and enter "P4VS" in the search box.Posted In:
July 15, 2015
by Tony Vinayak, Senior Manager of Professional ServicesPosted In: