P4 Blog

  • February 17, 2015

    Git Fusion 2015.1 is now available. Below are some of the new features added in this release.

    Background Push

    Back in 2013 when we added HTTPS support, we had to jump through some process management hoops to make sure that a Git push, once started, ran to completion even if the Git client disconnected. The code that completed the push in a background process has been cleaned up and merged into both HTTPS and SSH.

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  • February 13, 2015

    With the IT skills gap continuing to widen, it was no surprise that learning to code took center stage in governments and schools around the world last year. Aimed at cultivating a future generation of coders, a number of initiatives were instigated:

  • February 12, 2015

    New in the Perforce Visual Client (P4V) this month is the Swarm integration, which we’ve polished and can’t wait for you to try. Figuring out how to create, update and open Swarm reviews is now easier than ever thanks to new context menus and dialogs. And don’t worry—if you’ve gotten used to the "old way"—using #review and @mentions in the change description—that still works too.

    For those who asked for a better way, it’s now easy to work through reviews without leaving P4V.  A new release of P4VS, our Visual Studio plugin, is currently under development and will also include the Swarm integration.

  • February 06, 2015

    server room image
    Image: Tal ETouch via Flickr

    The Perforce Server Deployment Package, or SDP, was put together by Perforce Consulting Services as a way to both demonstrate and provide best practices in configuration of Perforce Server environments. It consists of an overall directory structure that is easy to understand and configure. It follows a consistent methodology that works in both single-server and multi-server environments and provides a series of management scripts for Perforce Server and other Perforce products.

  • February 03, 2015

    We are excited to announce that P4Connect, our Unity plugin, is now a fully supported Perforce integration! For those of you who don't know, Unity® is a game development ecosystem providing a powerful rendering engine fully integrated with equally powerful design and debugging tools. Applications written using Unity can be deployed to many different targets. Small game development studios often use Unity to target multiple mobile devices.

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  • January 30, 2015

    Jenn and Archie

    This is part of a blog series designed to explore the stories of our Women in Tech at Perforce. It's been fun and inspiring talking to each one of these women. As they share where they've been and how they came to where they are now, it is my hope that others will be encouraged and inspired too.

    Jen Bottom is part of our Tech Support organization.  When she isn't taking calls, she's enjoying table top games (such as Dungeons and Dragons) or playing music on the melodeon.

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