P4 Blog

  • March 18, 2014


    Last year at this time I was just graduating from Full Sail University in Florida and finishing up preparations to start job hunting. I talked with my adviser about GDC and, after a little research I was convinced I should go and, wow, I am so glad I did.

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  • March 18, 2014


    I’d take this opportunity to share a few thoughts in advance of the upcoming panel discussion on Continuous Delivery. Something I’ve been thinking about recently is the difference between Continuous Delivery and “constantly releasable."

  • March 17, 2014


    We're excited to be at GDC this week! The Game Developers Conference in San Francisco is our favorite event of the year and we are ramping up for our biggest show ever.

    We'll be demoing Swarm, our new social coding tool for Perforce+Git, and hosting two happy hours. Stop by booth #824 to catch a buzz on us and enter to win a Sonos Sound System ($2,000 value).

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  • March 13, 2014


    Next week at the Game Developers Conference (GDC) we’re rolling out our first pass of Shotgun with Perforce integration.

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  • March 11, 2014

    continuous delivery

    As you are probably aware, there is a new trend forming in software development - Continuous Delivery (CD). There is quite a groundswell forming out there!

    That trend includes Perforce, as we have decided to also move to Continuous Delivery. But why? Before outlining the benefits, it might be helpful to first describe what CD means to us within the Engineering organization at Perforce.

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  • March 06, 2014

    In 1995, Edmunds.com launched as the first automotive information website. Today, visitors from around the world come to us for automotive data, research and advice, knowing they’ll find the most up-to-date information and constantly improved tools.