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Report > 2026 State of Real-Time Workflows Report: Game Technology & Beyond

Research Methodology & Respondent Profile

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A smiling man with dark hair and a beard, wearing a light blue shirt, against a light background.
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A smiling young woman with dark hair wearing a white shirt against a light background with blue accents.
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A smiling man with glasses and dark hair, wearing a dark button-up shirt, standing with arms crossed.
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A young man with curly hair and a beard smiling, wearing a light blue shirt against a plain background.
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A smiling woman with blonde hair, wearing a light gray cardigan, stands in front of a white background with blue shapes.
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A young woman with short curly hair and glasses, wearing a beige turtleneck sweater, standing against a light background with blue accents.
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A smiling man with gray hair and beard wearing a red shirt, standing against a white and purple background.
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A smiling man with a beard, wearing a denim shirt, against a background of blue and light gray shapes.
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A smiling man with short black hair wearing a gray sweater and a collared shirt against a white background.
Data table for Chart
Label Value
Game Development 69
Media and Entertainment 7
Automotive and Manufacturing 7
Public Sector and Education 4
Aerospace and Defense 2
Architecture and Engineering 2
Independent Practitioners 4
Other 6
Data table for Chart
Label Value
NORAM 64
EMEA 15
APAC 20
LATAM 1
Data table for Chart
Label Value
1-5 24
6-24 20
25-99 15
100-249 9
250-999 10
1000+ 16
I don't Know 6
Data table for Chart
Label Value
Less than 1 year 13
1-2 years 13
3-5 years 20
6-10 years 13
More than 10 years 42

Reporting And Classification