April 4, 2016

BANDAI NAMCO Studios at MERGE 2016: Standardized on Perforce Helix

MERGE User Conference


Although you may not be familiar with our company name, you are undoubtedly familiar with Pac-Man. NAMCO BANDAI, then known as NAMCO, created the original Pac-Man game in 1980 in Japan. Back then, in the old days of game development, we didn’t use version control. A game was created by one game designer, one programmer, one graphic artist and one sound artist.

In today’s modern large-scale game development, however, our version control platform, Perforce Helix, is simply indispensable in practicing DevOps and Continuous Delivery.

During my presentation, I’ll discuss:

  • The advantages of Perforce Helix in game development
  • The concept of DevOps in BANDAI NAMCO Studios
  • The actual project usage of Perforce Helix

I hope you will join me at MERGE 2016!