Preview Courses from Perforce U College of Virtual Production
Perforce U College of Virtual Production offers free virtual production training. Get a preview of each course:
- Course 1: Virtual Production 101
- Course 2: Introduction to Perforce P4 (Helix Core) Source Control
- Course 3: Perforce P4 (Helix Core) Work Principles
- Course 4: Perforce P4 (Helix Core) Advanced Work Principles
- Course 5: Merging and Collaborating with Unreal Engine
- Course 6: Advanced Unreal Virtual Production & On-Set Workflows
- Course 7: Artist Virtual Production Workflows
- Course 8: Working With Custom Unreal Engine Builds & Unreal Game Sync
- Course 9: Unreal Engine Project Management & Organization with P4 (Helix Core)
Course 1
Virtual Production 101
In course 1, learn what virtual production is, types of virtual production projects, and what you need to build a virtual studio.
Course 2
Introduction to Perforce P4 (Helix Core) Source Control
Course 2 addresses managing collaboration challenges by using source control/version control. Explore source control in detail and learn why leading studios choose Perforce P4.
Course 3
Perforce P4 (Helix Core) Work Principles
In course 3, learn how to create and manage workspaces, how to connect and use P4 with Unreal Engine and P4 Visual Client (P4V), and more. This clip explains some of the basic principles involved in using P4 across different environments.
Course 4
Perforce P4 (Helix Core) Advanced Work Principles
In course 4, learn about branching and merging with Perforce Streams and working with multiple changelists. This clip covers some examples of when you may want to shelve files and the basics of how to shelve files in Perforce P4.
Course 5
Merging and Collaborating with Unreal Engine
In course 5, learn how to collaborate efficiently in Unreal Engine by learning how to complete merges with Perforce Streams, how to resolve merge conflicts between streams, and more. This clip highlights some best practices for collaborating in Unreal Engine.
Course 6
Advanced Unreal Virtual Production & On-Set Workflows
In course 6, learn about collaborating in Unreal Engine in more detail, as well as how to get started with Unreal Engine Multi-User Editor. This clip explains how virtual scouting works with the Unreal Engine Multi-User Editor.
Course 7
Artist Virtual Production Workflows
In course 7, explore Perforce workflows specific to non-technical users, such as artists. Learn how to get started with P4 Sync and P4 DAM, integrating virtual asset creation tools like Photoshop and Maya, and more. This clip covers the basic workflows involved in 3D art creation and virtual production.
Course 8
Working With Custom Unreal Engine Builds & Unreal Game Sync
In course 8, learn how to create custom Unreal Engine editor builds and how to store them in a Perforce P4 repository. You’ll learn how to install and use Perforce Unreal Game Sync and the basics of P4 and Unreal integrations. We’ll break down the benefits of managing Unreal Engine files in P4 and show how it streamlines collaboration.
Course 9
Unreal Engine Project Management & Organization with P4 (Helix Core)
In course 9, learn how to organize the file structure and naming conventions of your Unreal Engine project within your Perforce P4 depot. We’ll cover best practices for virtual production, including recommendations for adding files, creating variants, and structuring levels and sequences.
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