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Webinar

Perforce + ICVR: Behind the Scenes of a Real-time Pipeline and Game Engine Migration

Presenters

Jase Lindgren

Jase Lindgren is an international ambassador for Perforce P4 who is passionate about all things VFX. As a decade-long veteran of the film and television industry, he has worked on projects that have been viewed around the world. 

With Perforce, Jase helps customers transform workflows by providing VFX, animation, virtual production, and game developers with the tools needed to improve productivity and quality-of-life in future projects. 

Most recently, Jase was instrumental in the launch of Perforce P4 One, a version control application designed specifically for artists. He also hosts the In Development podcast which spotlights technical leaders from game development pipelines at CD Projekt Red to animation workflows at Nickelodeon.

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Ihar Heneralau

In 2016, Ihar Heneralau co-founded ICVR, an award-winning software development studio focused on exploring the boundaries of emerging technologies, XR, and gaming. Ihar has 15+ years of experience in the technology, marketing, and gaming industries, managing teams and building products. Those projects include multiple top-grossing mobile game titles.

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Chris Swiatek

As a co-founder of ICVR, Chris Swiatek has produced and delivered over 80 cutting-edge products for the gaming, media & entertainment, and tech industries. An award-winner, he enjoys creating beautiful, engaging, and groundbreaking interactive experiences using game engines.

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