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Webinar

The State of Game Technology Report: Trends to Know

Presenters

Chris Perez

As Director of Product Marketing - Media & Gaming, Chris sits at the intersection of communications and product experience for the Perforce Digital Creation and Collaboration Suite. A leader in the rapidly evolving gaming and media space, Chris works with game developers, VFX artists, producers, and technical directors to understand their unique challenges and perspectives. Chris started his career as an electrical engineer at IBM, and enjoys using the power of human-centered design to solve complex business initiatives. 

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Brad Hart

Brad is responsible for the product strategy of the Helix Core platform –  an integrated suite of tools that includes Helix ALM, Helix DAM, Helix IPLM, Helix Plan, Helix Swarm, and all related Helix Core clients and plug-ins. He also leads the Sales and Solutions Engineering team for Digital Creation. 

With over two decades of experience in leadership roles at high tech companies, Brad has become an expert in optimizing development pipelines. His specializations include software engineering process, design, and implementation. 

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Anastasia Kazakova

Anastasia started as a C and C++ developer. She created real-time unix-based systems and pushed them to production for 8 years. She worked as an intern in Microsoft Research, Networking department, outsourced in Telecom, and launched the 4G network. She has a passion for networking algorithms and embedded programming and believes in good tooling. With all her love for C++, she switched to marketing on the JetBrains C++ tools. She is now Head of Marketing and Business Development in .NET and Game Development Tools.

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