As more and more teams in media & entertainment adopt technology like game engines for virtual production, they are turning to the tool the game development industry has used for decades: version control.
In this Tech Talk with Jase Lindgren, Visual Effects Specialist and Solutions Engineer at Perforce, learn how version control is revolutionizing the way the film industry creates and collaborates.
Watch This Tech Talk For:
- An overview of version control software — what it is and how M&E teams are using it.
- A primer on how version control enables better collaboration via branching/streams.
- Examples of real workflows your team can use for your next production.
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Presenters
Jase Lindgren
Jase Lindgren is an international ambassador for Perforce P4 who is passionate about all things VFX. As a decade-long veteran of the film and television industry, he has worked on projects that have been viewed around the world.
With Perforce, Jase helps customers transform workflows by providing VFX, animation, virtual production, and game developers with the tools needed to improve productivity and quality-of-life in future projects.
Most recently, Jase was instrumental in the launch of Perforce P4 One, a version control application designed specifically for artists. He also hosts the In Development podcast which spotlights technical leaders from game development pipelines at CD Projekt Red to animation workflows at Nickelodeon.