Report > 2026 State of Real-Time Workflows Report: Game Technology & Beyond
How Media and Entertainment Went from AI Ground Zero to Industry Blueprint
In our 2025 report, we suggested that Media and Entertainment (M&E) was "Ground Zero for Generative AI." The 2026 data confirm that framing and suggest that M&E has now become the blueprint for AI execution. No other industry in this year's survey demonstrates broader adoption, stronger productivity gains, or more diverse AI usage.
TL;DR: Media & Entertainment has pushed AI adoption farther than most industries and is reporting stronger productivity gains. The next challenge is scaling creative infrastructure and addressing integration frictions around trust, ethics, and creative ownership.
M&E isn’t an industry without its challenges, but we see real-time technologies, creative pipelines, and modern collaboration systems evolving together in a way that no other industry has managed to achieve. With 93% of M&E respondents using GenAI and over 50% of those saying it has accelerated their production and development, it appears that this is the industry that has cracked the AI integration problem. What’s next? The upcoming challenge will be scaling their success while avoiding the pitfalls that have stymied others.
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