What Is a Game Engine?
A game engine is a software development program or environment used originally to develop video games. Now, a game engine can also be used for visualization (as with the development of digital twins), collaboration, and more. The features of a game engine may include animation tools, artificial intelligence, physics and collision engines, audio engines, and more.
How Do Game Engines Work?
In a nutshell, game engines work by laying the framework that allows a user to create something (like a video game or a digital twin) more easily than if they had to make it from scratch. The framework provided varies from engine to engine, but game engines typically include a 2D or 3D rendering engine.
Game engine software was originally created by game developers for the purpose of developing new games more quickly and easily. But now, these powerful rendering tools have given other industries the opportunity to visualize data, products, and processes in new ways and to develop creative ways to collaborate and innovate.
Other Industries: Digital Twins
Digital twin technology allows teams across industries to create virtual representations of physical objects and processes. It provides powerful insights and opportunities for innovation. Because of their powerful rendering capabilities and advanced physics engines, game engines are excellent for digital twin development.
Version Control + Game Engines
If you want to start using a game engine to innovate, you need Helix Core. Using game engine software for visualization, collaboration, or digital twin development requires you to manage huge files, numerous interactions, and massive amounts of data. This means you need software that can manage everything with the performance and speed your teams need.
Perforce Helix Core can handle:
- All of your developers and creatives.
- Countless daily transactions.
- Terabytes of data.
And with Helix Core, you get a single source of truth across teams for faster, more complete builds.