In a production pipeline, the stress goes up with every hour that you have to make up because something happened to a file. Perforce is a lifesaver.”
Technical Director, Rooster Teeth
About Rooster Teeth Productions
Core Pain Points
Working on the web-based anime series RWBY posed the following problems:
- Computer-generated productions meant it was hard to know who did what to a file and when
- In case of the occasional incorrect or corrupted file, it was difficult to trace what happened, and rebuilds would take up significant time
- 5 TB of ASCII and binary assets in approximately 10 million files escalated the traceability problem to a mammoth scale
“We needed a system that would help us monitor asset changes and recover lost data without a lot of lost man-hours,” Yohn states.
Before selecting Perforce, Rooster Teeth had evaluated Subversion, which it found to be somewhat counterintuitive, and Git, which did not scale adequately. “Git worked fine with just a few files, but once we tried to access 1,000 files at once, it crashed,” Yohn reports.
Perforce was a natural choice because:
- Many team members had Perforce experience from previous work in gaming
- It scales easily to the size of Rooster Teeth projects
- It handles both ASCII data types and binary assets
- Perforce was free to use through the Perforce Free for Small Teams program, and it included excellent tech support
“When I came on board at Rooster Teeth, not everyone was sold on version control,” Yohn remarks. “Now we know that it’s a necessity.”
Perforce in Action
Rooster Teeth team members use the Perforce user interface, along with the Windows plugin, to access assets stored in Perforce.
- Yohn has also integrated Perforce with the two 3D animation packages used for the project, Autodesk Maya and Smith Micro’s Poser
- When an animator loads one of these packages, it accesses the Perforce server to ensure that the animator is working with the latest assets
Perforce also ensures that Rooster Teeth’s rendering engine is operating with the most up-to-date assets, 24x7:
- Running on a standard gamer’s desktop system, Perforce handled the load with no downtime during the entire production season
- Towards the end of the project, Rooster Teeth did 500 shots in two weeks and generated 300-400 Perforce queries per night
Perforce has generated substantial productivity gains for Rooster Teeth:
- The team can recover lost, corrupted, and accidentally modified assets faster and with much less disruption
- As a result, the company has significantly cut the risks of a missed production date – which has huge revenue implications
“With a production pipeline, it’s all or nothing,” Yohn says. “You can work for nine months, and if you don’t make the DVD date, you don’t make the sales. You might not even get to make another season”
- Rooster Teeth has begun using Perforce as a delivery system for custom tool sets that Yohn develops for the production team
- The company also plans to expand the use of Perforce to new productions over the next year.
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