Perforce Highlights from GDC 2022
The Perforce team was at the annual Game Developers Conference (GDC) in San Francisco, CA, March 21-25. There, the Perforce team unveiled two exciting announcements: An ongoing partnership with Microsoft, a collaboration with GitHub, and a new Perforce product – Helix DAM Beta. Keep reading to learn more about the impact this will have on the future of game development.
GDC is the game industry’s premier professional event. This event is a place for the game development community to exchange ideas, solve problems, and network with programmers, designers, producers, artists, and game development companies.
This year GDC is held both in-person and virtually. If you could not attend, check out our resources page to stay up to date on the latest announcements and news that came from the conference.
Ongoing Game Development Initiatives
Perforce and Microsoft have announced an ongoing strategic partnership to accelerate game development. This partnership aims to reduce challenges associated with working in disjointed environments. Too often, teams spend more time setting up their environments and building their pipeline and not enough time on innovating. Perforce Helix Core and Microsoft are working together to provide automation and preconfigured virtual machines. There are two main initiatives of the partnership: Microsoft’s Game Development Virtual Machine and in collaboration with GitHub, new Helix Core Actions.
Game Development Virtual Machine
The Microsoft Game Development Virtual Machine (VM) spins up pre-build workstations — including Perforce clients — in the cloud for faster remote development.
New GitHub Actions
Perforce and Microsoft, in collaboration with GitHub, have released new Perforce Helix Core Actions. These new actions help automate and orchestrate game development pipelines.
Using Perforce Helix Core Actions, developers can save time previously spent performing manual processes. Now, game creators can build projects directly using both Helix Core submits or GitHub commits.
Sessions to Watch
Stop Wasting Your Game Art!
Perforce’s own Gaming & Virtual Production Evangelist Katie Cole hosted a session at GDC called “Stop Wasting Your Game Art!” She explained how Helix DAM works and how you can maximize the return on your creative asset investments.
Introducing the Game Development Virtual Machine
Leverage the Azure Game Development VM to quickly spin up pre-built workstations in the cloud for remote development, including ready build servers with popular game development tools pre-installed.
Harness the Power of Azure Cloud Builds from Development To Deployment
From development to deployment, Azure has an integrated end-to-end solution for asset management and builds. Whether you're architecting a new build system or leveraging existing on-prem infrastructure, harness the power of Azure for version control, CI/CD capabilities, and asset distribution.
AWS Game Tech Keynote
AWS Game Tech provides the broadest portfolio of cloud services and solutions to help game developers of all sizes build faster, run smarter, and grow fun, innovative games. Join the AWS Game Tech product and solutions teams as they unveil the latest Game Tech services, solutions, and partners to help you build your next great game.
Introducing Helix DAM Beta
Another announcement from GDC is the release of Perforce’s newest solution: Helix Digital Asset Management (DAM) Beta. Helix DAM helps studios centralize art assets their team has already created to streamline and simplify the management of 2D, 3D, and animation files.
Perforce designed Helix DAM to address the gaps in current processes and to maximize the use of artist and designer creations.
Stay Current on Game Dev News
After two years of virtual events, the Perforce team was excited to be back in-person at GDC 2022.
For those unable to attend GDC, you can check out our GDC events page for a recap of the conference. Take a look to see a teaser for Helix DAM Beta and watch for links to the virtual sessions.